Translating Decision Flows to Control Statements
Getting your dream software engineering job often involves cracking coding interviews, and the "FizzBuzz" problem is a classic example that tests your grasp of basic control flow. Let's delve into how to map the problem's requirements to technical implementations.
The Problem Statement Translated
The problem tasks you with making the following decisions based on the input number:
- Multiple of 3: Return "fizz"
- Multiple of 5: Return "buzz"
- Multiple of both 3 and 5: Return "fizzbuzz"
- None of the above: Return the number itself
Why Use Control Statements?
You might be wondering why control statements like if-else
and switch
are the way to go here. That's because these statements allow us to simulate decision-making in code, just as we do in everyday life. When your language doesn't include a switch
statement, if-else
ladders are the tool of choice.
The Art of Decision Making in Code
Step 1: Identify the Key Decisions
First, observe the series of decisions needed. Are they mutually exclusive? In our case, yes—each number can only map to one output. This screams "use an if-else
ladder."
Step 2: Translate to if-else
Translate each decision point to an if-else
statement.
- If a number is a multiple of both 3 and 5, the number is a multiple of 15 (
3 * 5
). - To check if a number, say
n
, is a multiple of another number, saym
, we use the modulo operator%
. Ifn % m == 0
, thenn
is a multiple ofm
.
1if /* multiple of 3 */ {
2 // fizz
3} else if /* multiple of 5 */ {
4 // buzz
5} else if /* multiple of 3 and 5 */ {
6 // fizzbuzz
7} else {
8 // return number
9}