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Graph algorithms play a crucial role in robotics, especially in tasks related to robot navigation and route optimization. In this section, we will explore two popular graph algorithms: Dijkstra's algorithm and A* algorithm.

Dijkstra's algorithm is a widely used algorithm for finding the shortest path in a weighted graph. It considers the weight of each edge to determine the optimal path from one node to another. Dijkstra's algorithm is commonly used in robotics for path planning and navigation.

A* algorithm is another graph algorithm used for pathfinding. It is an extension of Dijkstra's algorithm that includes a heuristic function to estimate the distance from each node to the goal. A* algorithm combines the cost of the path with the estimated distance to find the most efficient route.

Let's start by visualizing a simple graph using the NetworkX library in Python:

PYTHON
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:001 > Cmd/Ctrl-Enter to run, Cmd/Ctrl-/ to comment