When inserting data into a hash table, it's possible for two different keys to produce the same hash value. This is known as a collision. Handling collisions is an important aspect of hash table implementation.
There are several common collision resolution techniques:
1. Separate Chaining: In this technique, each bucket in the hash table is a linked list. When a collision occurs, the entry with the colliding key is added to the linked list at the corresponding bucket.
Here's an example of using separate chaining to handle collisions in Java:
TEXT/X-JAVA
1// Implementation of hash table with separate chaining
2import java.util.LinkedList;
3
4public class HashTable<K, V> {
5 private int size;
6 private LinkedList<Entry<K, V>>[] buckets;
7
8 public HashTable(int size) {
9 this.size = size;
10 this.buckets = new LinkedList[size];
11 }
12
13 // Other methods omitted for brevity
14}xxxxxxxxxx70
}```javaimport java.util.LinkedList;public class HashTable<K, V> { private int size; private LinkedList<Entry<K, V>>[] buckets; public HashTable(int size) { this.size = size; this.buckets = new LinkedList[size]; } public void put(K key, V value) { int index = getIndex(key); if (buckets[index] == null) { buckets[index] = new LinkedList<>(); } LinkedList<Entry<K, V>> bucket = buckets[index]; for (Entry<K, V> entry : bucket) { if (entry.key.equals(key)) { entry.value = value; return; } } bucket.add(new Entry<>(key, value)); }OUTPUT
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