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Pub/Sub Messaging with Redis

Redis provides powerful publish/subscribe messaging capabilities, allowing developers to build event-driven architectures.

With Redis pub/sub, you can create channels and subscribe to them to receive messages. Publishers can then send messages to these channels, and subscribers will receive them.

Here's an example of using pub/sub messaging with Redis in C#:

TEXT/X-CSHARP
1using StackExchange.Redis;
2
3const string channel = "my-channel";
4
5// Subscribe to a channel
6var subscriber = ConnectionMultiplexer.Connect("localhost").GetSubscriber();
7subscriber.Subscribe(channel, (channel, message) => {
8    Console.WriteLine($"Received message: {message} on channel: {channel}");
9});
10
11// Publish a message
12var publisher = ConnectionMultiplexer.Connect("localhost").GetSubscriber();
13publisher.Publish(channel, "Hello, World!");

In this example, we create a subscriber and publisher using the StackExchange.Redis library. The subscriber subscribes to a channel and prints any received messages, while the publisher publishes a message to the channel.

Pub/sub messaging with Redis is particularly useful for building real-time applications, event-driven systems, and distributed messaging systems.

C#
OUTPUT
:001 > Cmd/Ctrl-Enter to run, Cmd/Ctrl-/ to comment