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Object-Oriented Programming in Java

In Java, object-oriented programming (OOP) is a programming paradigm that organizes code around objects that can contain data and code. It provides a structured and modular approach to building software, making it easier to manage and maintain.

At the core of OOP in Java are four key concepts: classes, objects, inheritance, and polymorphism.

Classes

A class is a blueprint or template for creating objects. It defines the properties (variables) and behaviors (methods) that objects of that class can have. For example, let's create a Car class:

TEXT/X-JAVA
1// Define a Car class
2public class Car {
3  // Instance variables
4  String make;
5  String model;
6
7  // Constructor
8  public Car(String make, String model) {
9    this.make = make;
10    this.model = model;
11  }
12
13  // Methods
14  // ...
15}
JAVA
OUTPUT
:001 > Cmd/Ctrl-Enter to run, Cmd/Ctrl-/ to comment