Welcome to the Object Oriented Design Problems section of the Coding Problems lesson!
In this section, we will explore problems that involve designing solutions using object-oriented principles. Object-oriented design is a programming paradigm that allows us to model real-world objects as software objects. It focuses on encapsulation, inheritance, and polymorphism to create modular, reusable, and maintainable code.
As a senior engineer with intermediate knowledge of Java and Python, you likely have experience working with object-oriented programming concepts. You understand the benefits of using classes, objects, and methods to represent and interact with data.
Let's take a look at an example of a simple object-oriented design problem using Java:
1// Define a Square class
2class Square {
3 private int sideLength;
4
5 public Square(int sideLength) {
6 this.sideLength = sideLength;
7 }
8
9 public int getArea() {
10 return sideLength * sideLength;
11 }
12
13 public void setSideLength(int sideLength) {
14 this.sideLength = sideLength;
15 }
16}
17
18// Create an instance of the Square class
19Square square = new Square(5);
20
21// Calculate and display the area of the square
22System.out.println("Area of square: " + square.getArea());
In this example, we created a Square
class with a private sideLength
variable. The class has methods to calculate the area of the square and to set a new side length. We then created an instance of the Square
class with a side length of 5 and calculated its area.
Object-oriented design problems often involve complex systems and require designing classes, relationships between classes, and methods to perform specific tasks. By practicing object-oriented design problems, you will enhance your problem-solving skills and become more adept at designing scalable and maintainable solutions using object-oriented principles.
Are you ready to dive into object-oriented design problems? Let's begin!
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class Square {
private int sideLength;
public Square(int sideLength) {
this.sideLength = sideLength;
}
public int getArea() {
return sideLength * sideLength;
}
public void setSideLength(int sideLength) {
this.sideLength = sideLength;
}
}
Square square = new Square(5);
System.out.println("Area of square: " + square.getArea());