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Understanding Problem Statements

As a senior engineer with a strong background in Java development, Spring Boot, MySQL, and AWS, you already have a solid foundation in software development. Now, let's dive into the world of low level design and explore the process of analyzing problem statements and identifying requirements for design.

When it comes to low level design, the first step is to understand the problem at hand. This involves carefully examining the problem statement, understanding the desired functionality and constraints, and identifying the key requirements.

Let's consider an example of a payment app. As the senior engineer responsible for designing the low level architecture of the app, you need to analyze the problem statement and determine the requirements.

The problem statement might include information such as:

  • The payment app should allow users to make online payments securely.
  • The app should support multiple payment methods, such as credit cards, debit cards, and digital wallets.
  • Users should be able to view their transaction history and manage their payment methods.

Once you have analyzed the problem statement, you can start identifying the key requirements. These requirements will shape the design of your payment app. For example:

  1. Secure Authentication: The app should provide a secure login mechanism to protect user accounts and prevent unauthorized access.
  2. Payment Integration: The app should integrate with payment gateways to process transactions and handle different payment methods.
  3. Transaction History: The app should store and display transaction history for users to review past payments.

By analyzing the problem statement and identifying the requirements, you can gain a clear understanding of what needs to be implemented in your low level design.

TEXT/X-JAVA
1class PaymentApp {
2  public static void main(String[] args) {
3    // Replace with your code here
4    System.out.println("Welcome to the Payment App!");
5  }
6}

In the provided Java code snippet, we have a simple PaymentApp class with a main method. This acts as the starting point of our payment app. As the design progresses, you will be filling in this code with the actual implementation.

Now that you have a high-level understanding of the problem statement and requirements, it's time to move on to the next step in low level design: creating class diagrams. Class diagrams provide a visual representation of the relationships between objects and help you define the structure of your application.

JAVA
OUTPUT
:001 > Cmd/Ctrl-Enter to run, Cmd/Ctrl-/ to comment