Introduction
In everyday life, we can list a thing's qualities and attributes whenever we have to describe it. For example, describing a certain book involves specifying its title, publication year, ISBN, author, and the number of pages. This collection of information comes together and helps specify an instance of a book
This concept also exists in programming, where we can create bundles of information as objects
. Each object has certain attributes
, and a particular instance
of the object has certain values for the attributes. A class
specifies the blueprint of an object and its behavior. This lesson will expand on how classes and objects work, how to create and use them, and how their implementation differs in JavaScript and TypeScript.