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Now let's dive into how to compile C++ to create wasm modules using Emscripten SDK. As a senior engineer, you might already be familiar with the idea of compilers, which translate high-level language code (such as C++) into machine code. WebAssembly, however, introduces a new twist to this by allowing this machine code to be implemented in a web environment.

Emscripten is an Open Source LLVM to JavaScript compiler. Using Emscripten, you can compile your C++ code into wasm modules, enabling your performant, browser-independent functions to be run on the web. It's like translating your C++ thoughts into a language the web can understand fluently, optimizing both speed and flexibility.

Consider an example where you're creating an interactive web-based basketball game. You might have some C++ code that simulates the physics of the ball. With Emscripten, you can compile this C++ code into a wasm module, and have this high-performance physics simulation run directly in the browser.

Given that your interests lie in areas such as Computer science, coding, product design, marketing, using WebAssembly can provide your web applications, no matter what they might be, a great performance boost as they'll be leveraging the strength of native code.

Here's a small piece of C++ code. It's a basic Hello WebAssembly which we'll compile to wasm using Emscripten.

TEXT/X-C++SRC
1#include <iostream>
2using namespace std;
3int main() {
4  cout << 'Hello WebAssembly' << endl;
5  return 0;
6}

To compile this, you'd use Emscripten's emcc command like so: emcc main.cpp -O3 -s WASM=1 -s EXTRA_EXPORTED_RUNTIME_METHODS='["cwrap"]' -o hello.html

This will output a wasm module and a html file where you'll be able to see the printed Hello WebAssembly in the console.

Next time we'll walk through how to call WebAssembly functions from within JavaScript to unlock even more of wasm's power.

CPP
OUTPUT
:001 > Cmd/Ctrl-Enter to run, Cmd/Ctrl-/ to comment